I RuneWeapons & Gloves+15% Enhanced Damage
Helm, Wands, Staves & Boots+15 Defense
Shields, Armors & Belts+15 Defense
U RuneWeapons & Gloves+75 to Attack Rating vs Undead, +75% Damage vs Undead
Helm, Wands, Staves & Boots10% Faster Run/Walk
Shields, Armors & Belts7% Increased Chance of Blocking
Shi RuneWeapons & Gloves+3 Mana After Each Kill
Helm, Wands, Staves & Boots+3 Mana After Each Kill
Shields, Armors & Belts+3 Mana After Each Kill
Ka RuneWeapons & GlovesKnockback
Helm, Wands, Staves & Boots+30 Defense vs Missile
Shields, Armors & Belts+45 Defense vs Missile
N RuneWeapons & Gloves-15 to Monster Defense per Hit
Helm, Wands, Staves & BootsRegenerate Mana +15%
Shields, Armors & BeltsRegenerate Mana +20%
Ku RuneWeapons & Gloves+9 to Maximum Damage
Helm, Wands, Staves & Boots15% Damage Taken Is Added To Mana
Shields, Armors & Belts20% Damage Taken Is Added To Mana
Yo RuneWeapons & GlovesAdds 75 Poison Damage Over 5 Seconds
Helm, Wands, Staves & BootsPoison Resist +30%
Shields, Armors & BeltsPoison Resist +35%
Ki RuneWeapons & GlovesAdds 5-30 Fire Damage
Helm, Wands, Staves & BootsFire Resist +30%
Shields, Armors & BeltsFire Resist +35%
Ri RuneWeapons & GlovesAdds 1-50 Lightning Damage
Helm, Wands, Staves & BootsLightning Resist +30%
Shields, Armors & BeltsLightning Resist +35%
Mi RuneWeapons & GlovesAdds 4-20 Cold Damage (3 seconds)
Helm, Wands, Staves & BootsCold Resist +30%
Shields, Armors & BeltsCold Resist +35%
Ya RuneWeapons & Gloves7% Life Stolen Per Hit
Helm, Wands, Staves & BootsAttack Takes Damage of 75
Shields, Armors & BeltsAttacker Takes Damage of 100
A RuneWeapons & Gloves+9 to Minimum Damage
Helm, Wands, Staves & BootsDamage Reduced by 4
Shields, Armors & BeltsDamage Reduced by 6
Tsu RuneWeapons & Gloves20% Increased Attack Speed
Helm, Wands, Staves & Boots20% Faster Hit Recovery
Shields, Armors & Belts20% Faster Block Rate
Chi RuneWeapons & GlovesReplenish Life +8
Helm, Wands, Staves & BootsReplenish Life +8
Shields, Armors & BeltsReplenish Life +10
Sa RuneWeapons & GlovesRequirements -20%
Helm, Wands, Staves & BootsRequirements -15%
Shields, Armors & BeltsRequirements -15%
Yu RuneWeapons & Gloves+10 to Vitality
Helm, Wands, Staves & Boots+10 to Vitality
Shields, Armors & Belts+10 to Vitality
Ke RuneWeapons & Gloves+10 to Energy
Helm, Wands, Staves & Boots+10 to Energy
Shields, Armors & Belts+10 to Energy
E RuneWeapons & Gloves+10 to Dexterity
Helm, Wands, Staves & Boots+10 to Dexterity
Shields, Armors & Belts+10 to Dexterity
Ko RuneWeapons & Gloves+10 to Strength
Helm, Wands, Staves & Boots+10 to Strength
Shields, Armors & Belts+10 to Strength
Ra RuneWeapons & Gloves75% Extra Gold From Monsters
Helm, Wands, Staves & Boots50% Extra Gold From Monsters
Shields, Armors & Belts50% Extra Gold From Monsters
O RuneWeapons & Gloves+100 to Attack Rating vs Demons, +100% Damage vs Demons
Helm, Wands, Staves & Boots+30% Enhanced Defense
Shields, Armors & Belts+35% Enhanced Defense
Ho RuneWeapons & Gloves25% Chance of Open Wounds
Helm, Wands, Staves & BootsAll Resistances +16%
Shields, Armors & BeltsAll Resistances +22%
Me RuneWeapons & GlovesPrevents Monster Heal
Helm, Wands, Staves & BootsMagic Damage Reduced by 4
Shields, Armors & BeltsMagic Damage Reduced by 6
Ru RuneWeapons & Gloves30% Better Chance of Getting Magic Items
Helm, Wands, Staves & Boots25% Better Chance of Getting Magic Items
Shields, Armors & Belts25% Better Chance of Getting Magic Items
Ta RuneWeapons & Gloves20% Bonus to Attack Rating
Helm, Wands, Staves & Boots+5% to Maximum Poison Resist
Shields, Armors & Belts+5% to Maximum Poison Resist
To RuneWeapons & Gloves7% Mana Stolen Per Hit
Helm, Wands, Staves & Boots+5% to Maximum Fire Resist
Shields, Armors & Belts+5% to Maximum Fire Resist
Wa RuneWeapons & Gloves+50% Enhanced Damage
Helm, Wands, Staves & Boots+5% to Maximum Cold Resist
Shields, Armors & Belts+5% to Maximum Cold Resist
Ha RuneWeapons & Gloves20% Deadly Strike
Helm, Wands, Staves & Boots+5% to Maximum Lightning Resist
Shields, Armors & Belts+5% to Maximum Lightning Resist
Na RuneWeapons & GlovesHit Blinds Target
Helm, Wands, Staves & BootsIncrease Max Mana 10%
Shields, Armors & Belts+50 to Mana
Ni RuneWeapons & Gloves20% Chance of Crushing Blow
Helm, Wands, Staves & BootsDamage Reduced by 8%
Shields, Armors & BeltsDamage Reduced by 10%
Se RuneWeapons & GlovesIgnore Target's Defense
Helm, Wands, Staves & BootsIncrease Max Life 10%
Shields, Armors & Belts+50 To Life
Fu RuneWeapons & GlovesFreeze Target +2
Helm, Wands, Staves & BootsCannot Be Frozen
Shields, Armors & BeltsCannot Be Frozen
Ma RuneWeapons & Gloves+1 to Life (Based On Character Level)
Helm, Wands, Staves & Boots+1.25 to Life (Based On Character Level)
Shields, Armors & Belts+1.5 to Life (Based On Character Level)
Hi RuneWeapons & Gloves+1 to Mana (Based On Character Level)
Helm, Wands, Staves & Boots+1.25 to Mana (Based On Character Level)
Shields, Armors & Belts+1.5 to Mana (Based On Character Level)
Mo RuneWeapons & Gloves+0.25 to Strength (Based On Character Level)
Helm, Wands, Staves & Boots+0.25 to Strength (Based On Character Level)
Shields, Armors & Belts+0.25 to Strength (Based On Character Level)
No RuneWeapons & Gloves+0.25 to Dexterity (Based On Character Level)
Helm, Wands, Staves & Boots+0.25 to Dexterity (Based On Character Level)
Shields, Armors & Belts+0.25 to Dexterity (Based On Character Level)
Te RuneWeapons & Gloves+0.25 to Vitality (Based On Character Level)
Helm, Wands, Staves & Boots+0.25 to Vitality (Based On Character Level)
Shields, Armors & Belts+0.25 to Vitality (Based On Character Level)
Ro RuneWeapons & Gloves+0.25 to Energy (Based On Character Level)
Helm, Wands, Staves & Boots+0.25 to Energy (Based On Character Level)
Shields, Armors & Belts+0.25 to Energy (Based On Character Level)
So RuneWeapons & Gloves+2.5 to Maximum Fire Damage (Based On Character Level)
Helm, Wands, Staves & BootsResist Fire +0.5% (Based On Character Level)
Shields, Armors & BeltsFire Abosrb +0.25 (Based On Character Level)
Mu RuneWeapons & Gloves+1.5 to Maximum Cold Damage (Based On Character Level)
Helm, Wands, Staves & BootsResist Cold +0.5% (Based On Character Level)
Shields, Armors & BeltsCold Absorb +0.25 (Based On Character Level)
Ne RuneWeapons & Gloves+2 to Maximum Poison Damage (Based On Character Level)
Helm, Wands, Staves & BootsResist Poison +0.5% (Based On Character Level)
Shields, Armors & BeltsPoison Absorb +0.25 (Based On Character Level)
Re RuneWeapons & Gloves+3 to Maximum Lightning Damage (Based On Character Level)
Helm, Wands, Staves & BootsResist Lightning +0.5% (Based On Character Level)
Shields, Armors & BeltsLightning Absorb +0.25 (Based On Character Level)
Su RuneWeapons & Gloves+4 to Attack Rating (Based On Character Level)
Helm, Wands, Staves & Boots+1 Defense (Based On Character Level)
Shields, Armors & Belts+2 Defense (Based On Character Level)
He RuneWeapons & Gloves+1 to Maximum Damage (Based On Character Level)
Helm, Wands, Staves & BootsAttacker Takes Damage of 5 (Based On Character Level)
Shields, Armors & BeltsAttacker Takes Damage of 7.5 (Based On Character Level)
Nu RuneWeapons & Gloves+15 to Strength, +15 to Dexterity, +15 to Vitality
Helm, Wands, Staves & Boots+15 to Dexterity, +15 to Vitality, +15 to Energy
Shields, Armors & Belts+15 to Strength, +15 to Dexterity, +15 to Vitality
Wo RuneWeapons & GlovesIndestructible
Helm, Wands, Staves & BootsIndestructible
Shields, Armors & BeltsIndestructible